pokemon rejuvenation tm locations: Step-by-Step Route Guide - Locations

pokemon rejuvenation tm locations: Step-by-Step Route Guide

Find key Pokémon Rejuvenation TM locations by chapter, route, required field moves, rewards, and useful collection tips.

2026-07-29
pokemon rejuvenation Wiki Team
Quick Guide
  • pokemon rejuvenation tm locations are organized most efficiently by chapter and required field move.
  • Early-game TMs include Protect, False Swipe, Quash, Flash, Bulldoze, and Rock Tomb.
  • Exploration TMs often require Cut, Surf, Dive, Rock Climb, or Rock Smash.
  • Reward TMs come from major battles, sidequests, popularity milestones, and special areas.
  • Check chapter gates before revisiting a location, especially for late-game and post-Fly purchases.

pokemon rejuvenation tm locations by progression

The most reliable way to track Pokémon Rejuvenation TMs is to combine chapter progression with exploration abilities. Several moves appear in ordinary overworld locations, while others are rewards for bosses, sidequests, or special challenges. A few entries are listed as unavailable, so they should not be treated as obtainable pickups without confirmation from a later game update.

Start with the earliest accessible routes and towns, then return to older areas whenever a new field move opens a blocked path. This approach reduces backtracking and helps build a useful battle toolkit before difficult encounters.

TMMoveEarliest listed pointAcquisition type
TM60QuashChapter 2Route pickup
TM17ProtectChapter 3Spirit Keta reward
TM54False SwipeChapter 3Sheridan Village pickup
TM39Rock TombChapter 4Forgotten Path pickup
TM78BulldozeChapter 4Route 1 pickup
TM100ConfideChapter 5Route 4 pickup

Early Utility

Protect, False Swipe, and Quash are practical options for safer battles, catching Pokémon, and controlling turn order.

Route Exploration

Rock Tomb and Bulldoze reward careful checks of side paths, towers, and areas blocked by field moves.

Boss Rewards

Several strong TMs are tied to specific victories, including Spirit Keta, Flora or Florin, Crawli, Erick, Souta, and Adam.

Late Access

Some locations require multiple badges, Surf, Dive, Rock Climb, Rock Smash, or post-Fly progression.

Route Planning

Keep a short list of blocked locations whenever you gain a new field move. Returning later is often more efficient than searching every map after each chapter.

Early chapters: key TM pickups and rewards

The opening chapters contain several TMs that can support both story battles and team-building. Protect is obtained after defeating Spirit Keta at Amethyst Grotto, while False Swipe can be found in Sheridan Village by the shop after gaining access to Cut.

Route 1 contains two separate opportunities. TM60, Quash, is beside the entrance to Goldenleaf Forest or Park. TM78, Bulldoze, is located at the end of a side path beyond the Ruthless Exploud and also requires Cut. These locations are easy to overlook because they sit away from the main route.

ChapterTMLocation or rewardRequirement
1TM70 FlashChrisola Hotel Casino or GDC Scholar District Game Corner1,000 Coins
2TM60 QuashRoute 1 near Goldenleaf Forest or ParkRoute access
3TM17 ProtectReward at Amethyst GrottoDefeat Spirit Keta
3TM54 False SwipeSheridan Village by the shopCut
4TM39 Rock TombForgotten Path tower on the rightCut
4TM78 BulldozeRoute 1 side path past Ruthless ExploudCut
5TM100 ConfideRoute 4, north of Wispy Ruins entranceRoute access
1

Collect the first route pickups

Search Route 1 beside the Goldenleaf Forest or Park entrance for Quash. Then revisit the route after obtaining Cut to reach the Bulldoze side path.

2

Visit Sheridan Village

Check the area near the shop after Cut becomes available. False Swipe is especially useful when building a wider collection of Pokémon.

3

Clear the Amethyst Grotto battle

Defeat Spirit Keta to receive Protect. Save before the encounter if you are still adjusting your team for the early story battles.

4

Sweep the Forgotten Path and Route 4

Use Cut to reach Rock Tomb in the Forgotten Path tower, then collect Confide north of the Wispy Ruins entrance.

Do Not Skip Field Requirements

A location may be visible before it is reachable. If a guide points to a blocked item, note the required field move instead of repeatedly searching the same map.

Midgame TMs: rewards, caves, and special areas

The midgame selection expands into offensive coverage and tactical utility. TM76, Struggle Bug, is found on Lighthouse Island in the Terajuma Shipyard, while TM81, X-Scissor, is awarded after defeating Crawli in the Ranger HQ. TM87, Swagger, is located in Sheridan Arena and requires Surf.

Chapter 7 and Chapter 8 introduce several locations that combine story progression with exploration. Roar is obtained from a character near the Aquamarine Cave entrance. Hail becomes available outside the Church of Theolia after defeating Angie and earning the seventh badge. Frost Breath is inside the Church of Theolia’s Tower Cellar, behind the westernmost crack.

TMMoveChapterLocation or reward
TM76Struggle Bug6Lighthouse Island in Terajuma Shipyard
TM81X-Scissor6Reward for defeating Crawli in Ranger HQ
TM87Swagger6Sheridan Arena; requires Surf
TM69Rock Polish7Amethyst Mines Regirock room; requires Rock Climb and Rock Smash
TM05Roar7Near the Aquamarine Cave entrance
TM07Hail8Isle of Angels outside the Church of Theolia
TM79Frost Breath8Church of Theolia Tower Cellar
TM86Grass Knot8Garufa Sanctuary through Corrupted Cave
Exploration Priority

Surf is an important breakpoint because it opens Sheridan Arena and several later routes. Rock Climb and Rock Smash together unlock the Regirock room containing Rock Polish.

For battle preparation, prioritize TMs that fill gaps in your team rather than teaching every move immediately. X-Scissor, Grass Knot, and Frost Breath can provide useful coverage, while Rock Polish is more specialized and depends heavily on a Pokémon’s speed, defenses, and setup opportunities.

Late chapters: hidden routes and major rewards

Late-game TM collection requires a more deliberate map sweep. Chapter 9 includes Aerial Ace in the Forest of Time, Volt Switch as a reward for defeating Erick at the West Gearen City Power Plant, and Psych Up in the underground room of the Hidden Library.

Several later entries are connected to Grand Dream City, special islands, or complicated dungeon routes. Roost is found in the right alley of the GDC Night Market. Giga Impact comes from the Scholar District Fanclub after reaching 800 Popularity. Rock Slide is a reward for defeating Adam in GDC Grand Stadium.

TMMoveChapterRequirement or condition
TM40Aerial Ace9Forest of Time; Surf and Rock Climb
TM72Volt Switch9Defeat Erick at West Gearen City Power Plant
TM77Psych Up9Hidden Library underground room
TM53Energy Ball10Defeat Flora or Florin in Darchlight Woods
TM156Air Slash10Route 8, obtained from the old lady
TM67Roost11Right alley of the GDC Night Market
TM85Dream Eater11Back room of Nightmare Toybox
TM62Acrobatics12Defeat Souta in the Rose Theatre
TM27Return13Hiyoshi Pass near Ana’s gravestone
TM80Rock Slide13Defeat Adam in GDC Grand Stadium
Reward Tracking

When a TM is tied to a boss or sidequest, record the reward immediately after completion. This prevents unnecessary searches through locations that only contain ordinary items.

Will-O-Wisp is one of the more demanding Chapter 13 pickups. It is located in the Lost Castle treasury room where the final Griselda Chest appears, and it requires the Odd Key plus all nine chests opened. Treat this as a completion objective rather than a routine route pickup.

Advanced requirements and purchase locations

The final group of listed locations includes multi-step exploration checks and a late purchase. TM16, Light Screen, is on Route 11 at the hollowed hill south of the route entrance and requires Surf and Dive. TM28, Dig, appears in the Fertile Land version of Pyramid Grounds and requires Surf.

TM104, Deluge, is in the northern section of Route 5. Access is possible through Aquamarine Cave or Dive Spots, but the route requires Surf and either Rock Climb or Dive. TM112, Smart Strike, is in the Helojak Island Cocoon Room and requires both Surf and Dive.

TMMoveChapterAccess details
TM16Light Screen14Route 11 hollowed hill; Surf and Dive
TM08Bulk Up14Kasumi Gardens in Castle of Goomidra
TM112Smart Strike14Helojak Island Cocoon Room; Surf and Dive
TM28Dig15Pyramid Grounds Fertile Land version; Surf
TM155Mystical Fire13Kristiline Town TM Shop; 15,000 currency and 12 badges post-Fly
TM113Brutal Swing6Dragonite’s Lost Mail 2 sidequest in Goldenleaf Town
TM68Giga Impact13Scholar District Fanclub; 800 Popularity

Use the following checklist before declaring a region complete:

TM Collection Checklist:

  • Collect early Route 1, Sheridan Village, Forgotten Path, and Route 4 TMs
  • Revisit Surf and Cut locations after unlocking field access
  • Clear boss, sidequest, and story reward conditions
  • Search late-game areas with Surf, Dive, Rock Climb, and Rock Smash
  • Reach the required badges, currency, or Popularity for special purchases and rewards
Efficient Sweep Method

Use one pass for story rewards, one pass for field-move barriers, and one final pass for shops, popularity rewards, and special dungeon rooms.

TM status notes and frequently missed entries

Not every TM number in the list has an available location. TM02 Dragon Claw, TM04 Calm Mind, TM06 Toxic, TM14 Blizzard, TM15 Hyper Beam, TM25 Thunder, TM26 Earthquake, TM38 Fire Blast, TM52 Focus Blast, TM71 Stone Edge, TM75 Swords Dance, TM99 Dazzling Gleam, TM109, TM111 Aurora Veil, and TM154 Mystical Fire are listed with no availability or location in the referenced list.

That status should be read carefully. “N/A” means the entry does not provide an obtainable location in that list; it does not establish whether a future version, event, hidden method, or alternate distribution changes access. Check the current game documentation before building a team around one of these moves.

StatusExamplesHow to handle them
Located pickupQuash, Rock Tomb, Air SlashSearch the named route or room
Battle rewardProtect, Energy Ball, Volt Switch, Rock SlideComplete the named encounter
Sidequest rewardBrutal SwingFinish the specified quest chain
Conditional rewardGiga Impact, Mystical FireMeet Popularity, badge, currency, or progression requirements
N/A listingDragon Claw, Calm Mind, Thunder, Stone EdgeDo not assume a standard pickup exists

The Rejuvenation Wiki TM and HM list is the most useful reference point for cross-checking move numbers, chapter availability, and location requirements. Recheck it when your game version or the wiki’s documentation changes.

Q: What is the best way to track pokemon rejuvenation tm locations?

Track TMs by chapter, then revisit older routes whenever Cut, Surf, Dive, Rock Climb, or Rock Smash becomes available. Keep separate notes for pickups, battle rewards, sidequests, and conditional purchases.

Q: Which early TMs should I prioritize?

Protect, False Swipe, Quash, Rock Tomb, and Bulldoze are useful early targets. False Swipe supports collection, Protect offers defensive utility, and the Ground- or Rock-type options can improve coverage.

Q: Which TM locations require Surf or Dive?

Examples include Swagger in Sheridan Arena, Aerial Ace in the Forest of Time, Light Screen on Route 11, Deluge on Route 5, Dig in Pyramid Grounds, and Smart Strike in the Helojak Island Cocoon Room.

Q: Why are some TM entries marked N/A?

The listed reference does not provide an availability or location for those entries. Treat them as unconfirmed for ordinary collection and check current documentation before assuming they can be obtained.

Version Check

TM availability can depend on the documented game version. Confirm unusual entries, N/A listings, and late purchases before changing your team around a single move.